Typing Levels
The game contains four different levels of difficulty as the user advances. These
levels Advance in difficulty and have different backgrounds and characters.
- Mario`s Smash (Beginner): Type one letter at a time
- Mario`s Wet World Challenge (Intermediate): Type complete words
- Mario`s Tunnel of Doom (Advanced): Type sentences
- Mario`s Expert Express (Challenge): Save Mario through completing
a typing challenge
The Levels consist of Bricks and Koopas along the way and as the difficulty increases,
so does the abount of koopas and bricks.
Featured characters
The following Nintendo characters are found in Mario Teaches Typing 2:
- Mario
- Luigi
- Princess Peach
Gallery
See also
- List of Mario games by year
- Mario Teaches Typing
External links
- Mario Teaches Typing 2 at Moby Games
- Mario Teaches Typing 2 at SuperKids Software
v d e Eductional Mario
video games
Mario`s Early Years: Fun with Letters Preschool Fun
Fun with Numbers
Mario Teaches Typing Mario Teaches Typing 2
Mario Is Missing! Mario`s Time Machine
Retrieved from "http://en.wikipedia.org/wiki/Mario_Teaches_Typing_2"
Categories: Windows games | Mario educational games | 1997 computer
and video games
Views
Article Discussion Edit this page History
Personal tools
Navigation
Main Page Community Portal Featured content Current
events Recent changes Random article Help
Contact Wikipedia
Accessing the Inner Observer Meditation Exercise - by Wendy Rachael Zaritsky
Sit quietly with your eyes closed. Take time off from thinking about anything.
Just be yourself. Don`t identify your mind with any particular problems or thought.
Don`t do anything. Continue to sit comfortably, appreciating whatever comes to mind.
If you have a strong thought, even a gripping one, just let it go by.
What I want you notice is that there are spaces between your thoughts, like patches
of blue between the clouds. When you notice such a space, record it in your mind.
In this space of inner silence where there is no impulse of fear, no strong emotions
or sensations, the mind is just itself, being itself. At that exact second, there
is a choice to have the next thought or emotion. Now ask yourself, who faces that
choice?
To project a movie requires a screen. The images move and play on the screen;
vivid emotions and high drama are enacted. Despite all that, the screen itself is
not engaged. It is not part of the movie.
The difference between the mind and a movie screen is that we do not become engaged
in the movie, because it is our life. The screen inside us becomes so soaked in
compelling personal images that the sense of there being a screen - an unchanging,
unaffected part of the mind - is lost.
One`s inner sense of "me" is built from images of the past, all the fears, hopes,
wishes, dreams, loves, and disappointments one calls "mine." If you strip all these
images away, something of "me" is still left: the decision maker, the screen the
silent witness.
Thoughts, feelings and sensations flow by, like clouds, against the sky. They
are distractions The real you is the sky beyond. Every time you manage to witness
that clear, open space, you will find a place that is safe, because it never had
cancer to begin with. Here you come face to face with yourself - the witnessed is
also the one who is the doing witnessing.
Enneagram Transformational Coach,
Wendy Rae Zaritsky, is the Founder of HEALL
- The Health Education Alliance for Life & Longevity -
http://heall.com
The Enneagram is a psycho-spiritual personality-typing system. It was brought
to the West by Gurdjieff, the Russian mystic, who learned it from a secret brotherhood.
As a guide to our unconscious maps, Wendy assists clients to examine their issues
in a more objective Light.
Visit the Enneagram Community on the HEALL site at:
http://heall.com/enneagram/index.html
Typing articles index
|